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> Or if it's even possible without an enterprise revenue channel.

Is any company making money in software without an enterprise revenue channel, aside from games? Do regular people “buy software” anymore?



Lots of photo, art, music and other hobby software is for purchase rather than subscription.

Off the top of my head Topaz Labs is a company that offers a suite of photo tools for purchase. They are aimed at both professionals and high end hobbyists.


I once bought Paste (a clipboard manager for Mac). However, they later switched to a subscription model, and I decided not to make a new purchase. Then Raycast, which is free, came out, and I stopped using Paste altogether.


Yes, I buy software …

I bought iExplorer which lets me sanely treat my iPhone like an external disk … and I bought Mountain Duck which lets me mount remote sftp as a disk in Finder …

… and some other things…


Yes. I have bought several non-DRM games from gog.com.

Edit: I also recently bought Sublime text, several Jetbrains products and some other utilities.




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